PLAY Project embraces the challenge of an uncertain future through a unique design approach called Dream-Driven Design, envisioning the future we truly desire. Playfulness, storytelling, and imagination are at the core of our design process, shaping content, products, services, spaces, and environments to create artful and engaging experiences.
Guided by the theme “Future of X,” this exhibition showcased a diverse range of projects, including a paired dance experience for distant partners, an interactive support system enhancing player-audience engagement in improvisational musical performances, interactive dream journal sharing, symbiosis with plants, an environmental system for self-reflection on emotions, play using scents, and a choreography visualization tool for wheelchair dancers.
Exhibition
Keio University Graduate School of Media Design PLAY Project, “PLAY Exhibition 2023”, Collaboration Complex (KMD Campus), 2023.5.28
Publications
Gargi Guchhait, Atsuro Ueki, and Masa Inakage. 2024. Take Me to the Dancing: Experiencing Presence of Remote Friend at Our Own Physical Space while Dancing with Him or Her. In Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’24). Association for Computing Machinery, New York, NY, USA, Article 37, 1–6. https://doi.org/10.1145/3623509.3633385
Yurui Xie, Giulia Barbareschi, Kai Kunze, and Masa Inakage. 2024. Exploring Digital Embodiment in Wheelchair Dance with Generative AI. In Proceedings of the 13th International Conference on the Internet of Things (IoT ’23). Association for Computing Machinery, New York, NY, USA, 224–227. https://doi.org/10.1145/3627050.3631576
Award
Yurui Xie, Giulia Barbareschi, Kai Kunze, and Masa Inakage. “Movement Quality Visualization for Wheelchair Dance”, the Best Art Paper at SIGGRAPH 2023
Collaborators
Ericsson
Project Website
https://kmdplayproject.wixsite.com/playexhibition2023
