Play Exhibition 2022: PLAY to the FUTURE

We envision a desirable future through the Dream-Driven Design methodology, which centers on playfulness, storytelling, and imagination. Our projects address challenges in content, product, service, and environment design, creating captivating experiences. This exhibition explored ideal futures with a variety of proposals, including future shopping experiences, VR photos that capture and play environments in 3D, remote systems for coexisting with wildlife at home, electronic redesigns of local festivals, 3D wheelchair painting, revitalizing public art, interactive character walls, remote communication through pet avatars, corporate value-sharing visualization systems for entrepreneurs, and historical games fostering intercultural exchange.

Exhibition
Keio University Graduate School of Media Design PLAY Project, “PLAY Exhibition 2022”, Tokyo Portcity Takeshiba (KMD Satellite Campus), 2022.5.28-29

Publications
Giulia Barbareschi and Masa Inakage. 2022. Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair Use. In Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’22). Association for Computing Machinery, New York, NY, USA, Article 11, 1–14. https://doi.org/10.1145/3517428.3544799

Yurui Xie, Giulia Barbareschi, Ayesha Nabila, Kai Kunze, and Masa Inakage. 2023. Movement Quality Visualization for Wheelchair Dance. Proc. ACM Comput. Graph. Interact. Tech. 6, 2, Article 23 (August 2023), 12 pages. https://doi.org/10.1145/3597628

Collaborators
Ericsson

Project Website
https://kmdplayproject.wixsite.com/playexhibition2022